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It's the age old issue isn't it, you have to use these games to give minutes to fringe players, the dilemma is.........do you start strong and hope the best players can establish a good lead that allows you to swap some out or do you start with a slightly weaker team and bring on the troops later if it's not going well? Seems like it's a flip of a coin job and leaves the manager open to criticism either way if it doesn't go well.